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Isonzo game release
Isonzo game release









If the attackers win one of the first two battles this means a breakthrough has been achieved, and Gorizia will be played. If the defenders can hold both Monte Sabotino and Monte San Michele, the Offensive fails and the Gorizia map isn’t even played. There are three ways the Offensive can go: Both of these are also individual battles. However, to get there they first need to break through Austro-Hungarian positions at Monte Sabotino or Monte San Michele. In-game, the Italian attackers are aiming to capture the city of Gorizia - and that assault is a single map and battle. There were breakthroughs in places and desperate stands by Austro-Hungarian defenders all along the southern Isonzo. Let’s illustrate with an example! The Sixth Battle of the Isonzo was was the first Battle of the Isonzo where the Italians actually gained some ground. We'll go into more detail about the kind of objectives you can expect and exactly how it all works in a future post! The attackers win by defeating every defensive line - the defenders win by holding out long enough. Part of the Mont San Michele battlefield.įor instance, the attackers might need to capture and hold three points to complete the first defensive line of a map, and then the second line might require them to sabotage a gun position and capture two points to progress to the next defensive line. The battle progresses through multiple defensive lines: once the attackers complete all their current objectives, the defenders must fall back to the next line, which will have its own set of objectives. The other team, as you would expect, will try to stop them. The Offensive game mode is a multi-map experience where success or failure in one battle will have an effect on future battles! In each map, one team is tasked with assaulting defensive positions and completing a number of objectives. So without further ado, let's dig in to what Offensives are all about!

isonzo game release

We really lean into this diversity with the new Offensive game mode that takes center stage in Isonzo. One of the reasons we chose to make an Italian Front game was the range of different battlefields, from mountain peaks to river valleys and the distinctive Italian towns. While there, we made a few videos too.ĭeveloper Jos on location in Italy, discussing the Sixth Battle of the Isonzo.Īs you’ll see in the blogs, Italy is a stunning place with some amazingly varied scenery.

isonzo game release

#Isonzo game release series#

Three of us made the trip: series creative director Jos, together with producer Thomas and level designer Robin. Last year we made a small road trip down to Italy for some on-site research. Over the course of the following months we will release new content and updates that will give you more info about the game and all the exciting new gameplay features that are coming. Benvenuti al fronte! Welcome to the first installment of the Isonzo development blog.









Isonzo game release